![]() ![]() Here was another boss fight, and the annoying twins’ abduction by aliens. sadly the car didn’t make it further than this level as the final jump over a chasm ended with it wrecked. After this, the aliens attacked properly, and I got to fire on the mothership itself! Plenty of variation, which continued as I was then shrunk, and had to hitch a ride in a child’s toy car.Īs the place was under attack there were plenty of aliens to avoid, and obstacles which I jumped over thanks to turbo speed and ramps created from conveniently fallen posters. The next level, the Duke Cave, had more random things to interact with, aliens to fight, and a nice puzzle involving a remote-controlled car. This was the sort of silly humour I’d expected from Duke. that gave me an achievement and shut the guy up □ I was going to walk past him, but noticed a prompt as I got close which let me punch him. no aliens yet, but a rather annoying guy mouthing off in the next room. of course I explored the building on the way down, microwaving popcorn, signing an autograph for a little boy (badly, with the game pad!) and sticking my fingers in wall sockets. There was also an achievement for this, which means anyone looking over my Xbox Gamercard will now know my shame! Following the Cycloid boss fight, you go for an interview on TV. The game started off like the demo, at the urinal, passing through the toilets and shower, with EGO boosts for interacting with certain things. and for the most part there’s a decent number of enemies and plenty of ammo. still limited to two guns, but in the game itself it doesn’t feel so much of a limitation as it did in the demo, as you frequently come across more weapons that you can switch between. I’m rather glad we did, because it’s really not such a bad game. however, we have a Love Film subscription which includes games, and we decided to rent it for the 360. After trying out the Duke Nukem Forever demo a while ago, I wasn’t going to pick up the full game. ![]()
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