![]() ![]() Lastly, developer Lovely Hellplace has improved the way the game loads data between regions that adds a small bit to the load times, but improves Dread Delusion‘s overall performance.ĭread Delusion is currently in Early Access on Steam. The Endless Region also gets a new dungeon in the Endless Mines, a vast complex of crystalline caves in which “a malign psychic presence has taken root.” It’s an entirely optional dungeon, but yields a huge amount of crafting materials, and also features an engrossing questline with multiple endings.Įnemies also get a bit of an upgrade with the ability to now consume potions to restore health and use shields to deflect attacks, adding an extra layer of strategy to combat. As with the previous Rustburg update, there will be multiple paths to your goal – allowing you to slip past some of the more daunting combat encounters, if you have the skill. The eponymous Cadaver Keep is a brand new dungeon for Dread Delusion that’s teeming with enemies and treasure. Once you do find her, she tasks you with an even more perilous endeavour – to rescue her daughter from the terrifying Cadaver Keep. The Duchess resides in a cluster of islands haunted by skeletons and spectral eyeballs. In this update, the hunt for Vela Callose continues, with Vela’s former comrade – known as the Duchess – arriving in the Endless Region. So that sequel to The Blair Witch Project that we did/didnt know was coming has another trailer to trigger everyone who tried to bury the nightmare. Alongside the usual bug fixes, the update adds “a ton of new challenges” to the Endless Region, as well as a new main story quest and further improvements to the game’s combat. 89 minutesīOTTOM LINE: This sequel to the 1999 found-footage horror film is unnecessary and repetitive, little more than a rehash of the over-rated original.Fans of DreadXP’s Dread Delusion can now enjoy some additional content, thanks to the recent “Cadaver Keep” content update. MPAA rating: R for disturbing images, brief languageįilm facts: Stars James Allen McCune, Callie Hernandez, Corbin Reid, Brandon Scott, Valorie Curry Directed by Adam Wingard. Yes, that’s doubtful, but there’s always hope. My only hope is that 2016’s “Blair Witch” puts the final nail in the genre. “The Blair Witch Project” inspired a whole slew of annoying found-footage horror films - with almost of all the titles terrible. If you found mysterious footage shot in a haunted forest wouldn’t you just fast forward to the interesting spooky bits? So, yeah, the actors here aren’t given much of interest to do here. You keep waiting for some drone payoff, but it never comes.įound footage movies aren’t the best vehicles for actors to create memorable characters because any scenes of exposition or character development always feel forced. In Blair Witch VR you take on the role of Ellis, a former police offer with a troubled past that joins a search party searching for a young boy that’s gone missing in the Black Hills Forest. The following section of Blair Witch game guide describes how to complete chapters 4 and 5. At this stage, you begin to jump between time periods and encounter your first opponents. Surprisingly, though, that drone is underused. The Black Hills forest will make it clear that you have control over the surrounding reality. The only new wrinkle Wingard throws in is a camera-mounted drone the campers use. “Blair Witch” follows the ill-advised expedition by James (James Allen McCune), the brother of Heather, the woman who went missing in the original movie, and his friends (including a filmmaker) to find his missing sister in the haunted woods. That still means, though, we get a lot of shaky footage of people running through the forest while screaming. Instead of using camcorders, the dim-witted haunted wood campers this time out use body cameras to record their adventures. “Blair Witch” does mostly solve the question of why anyone would continue to film as they face mortal danger. ![]() And all the shaky camera stuff was even more annoying. When the spooky stuff started, the conceit of someone filming while in mortal danger seemed silly. The film’s setup with a bunch of annoying people making a home movie about their camping trip was interminable. ![]() That’s the main takeaway from “Blair Witch,” the utterly unnecessary sequel to 1999’s found-footage shaky cam horror film “The Blair Witch Project.”įull disclosure here: I’ve always been mystified by the success of the “The Blair Witch Project,” which I found both dull and annoying. It turns out the only thing I find more unpleasant than camping is watching other people go camping. ![]()
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